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Thunder Rift
Item code: TSR9357
Internal Code: NA
Type: Accessory
Levels: Entry Level Campaign Setting
Release: 1992
Author: Colin McComb
Cover Art: Roger Loveless
Interior Art: Karl Waller
Cartography: Deno Design
Format: Outer Cover
32 page stapled booklet, Fold-Out Map 9357XXX0701
Print Runs: →1st (1992)
Rarity: Uncommon
Value @NrMint: $8
ISBN: 1-56076-381-7
Cover Price: $6.95US/$8.50CAN/£4.50UK
Weight: 125 grams
Dimensions: width: 21.2 cm
height: 27.4 cm
depth: 0.2 cm
Collectors Arcana: Thunder Rift is actually a mini-Campaign Setting designed to be used with Easy to Master" Dungeons and Dragons Game and/or the Rules Cyclopedia. It consists of a 32 page booklet and a large, fold-out poster map.



Description (From the Back Cover)

Calling all beginner Dungeon Masters and Players; It's time to learn what lies beyond the dungeon! The Great Canyon of Thunder Rift is filled with adventure.

Now that you've had a taste of treasure hunting, are you ready to discover the road to and from adventure? Enter Thunder Rift and you'll find the excitement that lies outside the dungeon. From the Plunging Cataract Falls to the Keep of the Black Knight, the Rift offers a miniature world filled with friends and foes alike.

Thunder Rift offers the novice Dungeon Master a rich environment in which to begin a campaign. He or she can run the companion modules desgined for use with this accessory or create entirely original scenarios that only require a place to be played out. There are lots of adventure ideas built right into the text and lots of space for inventive DMs to "do their own thing." Player characers will find the Rift to be an excellent home turf, and they can get to know the valley while they are geting to know their characters and the game.




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