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M3: Twilight Calling
Item code: TSR9174
Internal Code: M3
Type: Module
Levels: 30-35
Release: 1986
Author: Tom Moldvay
Additional Desgin & Editing: Bruce Heard
Karen Martin
Rick Swan
Paul Jaquays
Kevin Stein
Robin Jenkins
Cover Art: Ben Otero
Interior Art: Larry Elmore
Cartography: Dave C. Sutherland III
Gloria Szopinski
Rob Peacock
Format: Tri-Panel Cover
32 page stapled booklet
Print Runs: →1st (1986)
Rarity: Common
Value @NrMint: $22
ISBN: 0-88038-316-X
Cover Price: $8
Weight: 80 grams
Dimensions: width: 21.2 cm
height: 27.4 cm
depth: 0.2 cm
Collector's Arcana: Pages 15-18 are insert map pages for DM Maps 1-8. Pages 13 & 14 are Player Aids (Library Clues & The Septahenge). Finally, pages 31-32 are pregenerated characters.



Description (From the back cover)

Twilight Calling is the third adventure in the Master Rules series which challenges D&D characters of level 26-36.

Through seven gates lie seven realms. In seven realms stand seven guardians. With seven guardians lie seven symbols. From seven symbols comes one key . . . (How many were going to St. Ives?)

Alphaks the Dark desires that key, by which he plans to release death and chaos into the realms of man. Your party may be all that stands between life and death. Will yo heed the lunatic ravings of a dying madman? Travel to the top of Guardina Mesa, and enter the Septahenge. Gather the mystic symbols, create the key and defeat the Carnifex, before it's too late . . .




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